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Sierra Herlevi

801.691.2058

sierraherlevi@gmail.com

Experience

Brigham Young University Center for Animation Character Animator

JUNE 2022 - MAY 2024

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​Animated 3D characters in software's such as Maya, Houdini, and Unreal Engine 5.  Proficient at animating bipeds, quadrupeds, cars, as well as organic and inorganic machines.  Fulfilled responsibilities as a Fix Animator as well.  Built rig pickers and implemented them into a pipeline for the entire team to use.​

VirtualScriptures.org — 3D Modeler, Texture Artist

OCTOBER 2022 - JANUARY 2023

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Used Maya to build 3D assets for a VR compatible version of the Old City in Jerusalem.  Used Substance Painter to texture models and learned Substance Designer to build smart materials.

Brigham Young University Center for Animation — Assistant 3D Instructor

AUGUST 2022 - APRIL 2023

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Taught students modeling, texturing, lighting, animating, and rendering in Maya using Arnold’s rendering package. Worked one on one with students on problems as well as instructed large groups of students in a lecture setting.  Proficient in giving critiques.

  • Strong generalist, great problem solver, better friend.

  • Proficient in Maya, Houdini, Substance Painter and Designer, Blender, Procreate, Unreal Engine 5, and the Adobe Suite.  Confident in my ability to learn any new software that comes my way!

  • Comfortable using Windows, Linux, and iOS software.

Skills

Trained as a 3D Generalist with an emphasis in Character Animation and VFX. 

Education

Brigham Young University

BFA in Animation and VFX

2019 - 2024

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Other

Currently reading Light Bringer by Pierce Brown

 

Learning how to sew clothes and quilts.

 

Watched 500 films in 2024!

Bronze Student Academy Award, 2024 for short film Student Accomplice, on which I worked as a Character Animator, CFX artist, and Fix Animator.

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Student Emmy, 2024 for short film Witch’s Cat.  I worked as a Character Animator on the cat, Singe.

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2024 Rookies Film of the Year Winner for short film Student Accomplice.

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2023 Rookies Game of the Year Finalist for Solar Showdown. I worked as a Gameplay Animator on this project.

Awards

Dittori -- Indie Game in development

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Working as a modeler, rigger, and gameplay animator on a puzzle game using Blender and Unity.

Projects

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