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Bulbasaur
July 2024

I wanted to practice animating a quadraped!  I used a video of my dog, Dakota, as reference!

Previs work for a project called Spelljammer!
Winter 2023

With a team, I helped bring assets from Maya into Unreal Engine 5 to create a story!  I learned how to apply mocap to character rigs in Maya, import animations into Unreal 5, and use the sequencer and cameras to create a cinematic for the introduction of the story. 

A very silly cinematic showcasing my Unreal Engine 5 knowledge
Fall 2022

My peers and I created assets in Maya, textured them in Substance Painter, and imported them into Unreal Engine 5 to create spooky haunted house scenes!  This projects taught me how to import assets, assign textures in Unreal 5, make and use blueprints, and use the sequencer to create cinematics.  It's rough, but it taught me a lot about using Unreal Engine 5!

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